v10 release


Feeder no longer feeds player items that don't have nutrition
Fixed a dupe glitch when placing a structure on top of its item form
Fixed a bug with the drawing of the power field, it would draw wrongly when placed too high up in the world
Fixed a bug where the manual crank power field turned into a standard power field when loading the world
The auto align feature now aligns the mining rig centered on top of the ore vein
Fixed a bug where the logic gates were placed in accordance to a wrong hitbox

The colour palettes for the characters are now stored in the savefile under the "colours_" section, so they can be edited. Each colour entry has a light and shade version, the format is rgba (none of the shaders were designed with alpha in mind, so changing it may not work properly). It is possible to add more colour entries to the colour arrays. Removing entries could lead to crashes. To change what colours the cowgirls can have as secondary hair colours and what favourite foods they can have, you can edit "colour_array_hair_detail_potential_"  and "fav_food_potential_" respectively. If anything here doesn't work, please let me know.

Files

gain_factory_ver10.2.zip 5 MB
Aug 26, 2023

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Comments

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(+2)

Awesome update! Keep up the great work!